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Ford Mustang MACH-E 2021 first edition

Blender 2.82 modeling, substance painter shading (metalic- roughness), keyshot renderings, you can change any body color from base color in the Principal BFDS material , polys: 673.211, vertx 699.330, tris: 1.344.043 Materials: 17; textures: 62; texture resolution: 2048x2048 , claen geometry, all faces positive orientation, formats: OBJ, FBX, 3DS, BLEND, STL. MAX, DAE

vehicle modeled as close as possible to reality, all meshes are modeled in low polygon with the subdivision modifier applied but not collapsed, all meshes are mapped and painted, clean geometry, without ngons.

material list: black body; black glass; body (only); brakes; dark_glass; engine; fog_lights (emisive); glass; interior (seats, doors, roof, carpets, etc); main_lights (emisive); mirrors; panel(mando, control panel, screens); plastic (black plastic body); pony (logos); redlights (brakes red lights); rims; tire.

Standard Use License
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).


One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (1)
rar /
120 MB